Developing For The iPhone: Part I

Ever since Apple started up the App Store, I’ve been dying to dig in to Objective-C and write an application for the iPhone (no, I don’t own an iPhone yet).  I’m certainly not alone, as there are now like 100,000 apps available on the store.  I bought a book, read through a lot of the developer documentation, but finally something even better came along — Stanford is posting the lectures and slides on iTunes U for iPhone Application Programming.  While the lecturers are not the best speakers, the content of the class is fantastic so far.  I’ve watched 4 episodes and have grasped more by watching those than all of the prior reading I have done.

This isn’t the first time I’ve “taken classes” while not actually in school.  If you’re ever interested in taking a class on something that you didn’t want to take a grade on in undergrad, check out iTunes U and Academic Earth.

My first iPhone app will no doubt be very simple and probably not all that useful, but it’ll be an accomplishment.

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